![]() ![]() Paladin - Charge: The Paladin will now only go through enemies if the damage instance kills them.Nimbus now adds +25 HP and Mana per level to your potion.The secret room with the duke is now more likely to spawn in Armory after reaching the Chambers act.The Thief is now more likely to spawn in Prison after reaching the Archives act.You no longer face the Vampire when picking up crosses, he now appears instead of bats as the Great Threat. Reworked Great Threat in the Chambers act.Removed wind between Great Threats in the Battlements act. ![]() Removed teleports in Archives that doesn't lead you to a hidden room.Archives act is now a bit smaller and with fewer enemies.Character list now displays if a hero is currently in a dungeon or not.Added an option for selling 100 ore at the Ore Trader.Available items to craft are now also limited by act. Retired Gladiator now tracks what upgrades you have bought on each hero, and respeccing upgrades is now free in gold up until the maximum-ever upgraded value.Blood Rite bonuses are now scaled up based on the current NG+ you are playing.In multiplayer, when completing a campaign above your highest tracked NG+, it counts as you completed that campaign at your highest tracked NG+.In practice, this means your heroes can skip NG+ levels up to your highest completed across all characters and campaigns.Completing a campaign at a NG+ level that is lower or equal to your highest available NG+ level will count as the hero completing the campaign at that level and you will receive the corresponding rewards and effects.The highest completed NG+ across all campaigns and heroes is now tracked by the Town.Available NG+ is now unlocked across all campaigns.Version 100, DecemNG+ Progression Changes Fixed an issue where saves got tagged as being modded when joining multiplayer lobbies where the host had enabled cheating.Speedrun UI now supports all dungeons rather than just Forsaken Tower.Fix for dungeon settings UI always being available once you complete either campaign.Dungeon and Arena settings UI now has a slider, when hovering over the NG value, for changing the level.Fixed Fancy Plume allowing item duplication in dungeon stores when reloading.Fix for Vampire Lord not spawning if you hadn't picked up any crosses.Fix for multiple Vampire Lord bestiary entries.Archives floors are now a bit bigger, but doesn't get as affected by larger size modifiers. ![]() Gladiators Net: Lowered proc chance from 20% to 10%.It should now trigger more easily on bosses. Branding Ward: Increased trigger and explosion radius slightly.Flaming Hounds: The projectile now loses more of its forward momentum when colliding.You can now travel between the different hub areas with a travel service.Added two new drinks: The Smirking Shopkeep and Snake Blood. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |